Create Polygon

Creates a single polygon.

 

How to use

1. Click the Create Polygon icon or choose the Tools > Polymesh > Create Polygon command.

 

2. The program console prompts Local axes origin.

 

3. Locate axes origin of the polygon following one of the two methods:

a) Click and drag in any view and release the mouse button to confirm placement.

b) Type its XYZ coordinates in the console (values must be separated by a comma, i.e. 1,2,3) and press Enter to confirm. If you press Enter without typing any value in the console, the axes origin of the polygon will be placed in relation to the XYZ origin.

 

4. Successive clicks add vertices. You can add vertices in any view regardless of where you started drawing the polygon. If you prefer, you can type exact coordinates from the keyboard. Separate each value with a comma. Your input is immediately displayed in the console. Relative coordinate values can be inserted by typing "@" before numbers (i.e. @2,2,2).

 

5. Press Spacebar to stop vertices insertion.

 

Options

 

XYZ coordinates

To modify XYZ coordinates of a vertex.

Views. Choose the Edit mode. Click the vertex whose position you want to modify and drag it. Release the mouse button when you reach the desired position.

Modeling Tool panel. Select the vertex from the scroll list that appears when you click the [. . . ] button. Type the new values in the XYZ data fields and confirm them by pressing Enter.

 

Remove

To remove a curve point.

Views. Choose the Edit mode. Pick the vertex you want to remove. Choose the Edit > Delete command or press Del.

Modeling Tool panel. Click the [. . . ] button and select the vertex you want to remove from the scroll list (the views will display it in yellow). Press the Remove button.

 

Insert

To add new vertices to a polygon.

Views / Modeling Tool panel. Switch on the Insert check button and click in any view to continue inserting vertices. If you have previously selected two adjacent vertices, you can add vertices between them.